We don't normally cover contests at Metaversed unless they're very innovative or are making a statement about the way marketing should be in virtual worlds. The latest contest from 1-800 Flowers, a photo contest loosely framed around "inspiration", doesn't particularly leap off the page. Still, 1-800 Flowers has consistently been able to do something that other companies only wish they could do: impress the residents in Second Life. The otherwise aloof and cynical press of the virtual world has always given this company a warm welcome and regular attention. I decided to find out why.
I called Seth Lasser, the Director of Special Projects at 1-800 Flowers, and asked him what it was that brought them to the virtual world in the first place. "The thing about a 2D website is its really hard to interact with people," he said, "We want to ask people directly: ok, it's your wife's birthday, what are you trying to say?"
Success for them is measured by the amount of time they spend interacting with customers. I asked him what kind of build was best to help that happen. "Making a large static build just doesn't make sense," said Lasser, "the game's all about events and activities." To that end, when they ran their bouquet-creation contest in June they hired around 30 people providing 6 hours of live in-world presence daily. This meant real interaction and engagement with the brand. "We were more focused on training our people than we were on how things were going to look."
They were advised right at the beginning by Jonie West fo Second Marketing not to sell anything at all - advice they stick to to this day. "People would come up to us and try to order flowers. We'd tell them: 'We're not really selling anything yet', and people would look at us like we were crazy." Regardless, they held firm. Selling virtual copies of real world goods wasn't going to impress anybody. The goal here was brand engagement, not virtual currency trade.
The original build was just a small greenhouse, and people would have conversations about what made a nice bouquet. The contest winner, Vlad Bjornson, created 'Multibloom' (pictured above) that changes shape and color. After the winner was chosen, the greenhouse closed up. Flowers are seasonal, and if 1-800 Flowers was to continue in the virtual world, they were going to do something new.
Trying new things has become habit for the company. They had one of the first 800 numbers, sold flowers over Compuserve where they'd fax all the orders to the company once a day, and they were the first merchant on AOL. Going to the virtual world, for them, wasn't much of a leap.
So what's next? Experiments in mixed reality of course! The new Second Life contest asks for pictures of whatever inspires the contestant. It doesn't have to be flowers, or even something pretty, but just something that can help the company understand and gain new insight into what influences its customers. Once again, the site is minimalist and only as big as it has to be to get the job done.
This time when the winner is selected, 1-800 Flowers will dive into the world of machinima. A short film starring the winning avatar will be created and played in Times Square in November
Will they ever sell virtual flowers? While Lasser feels that the community has "given permission" to them to do so, it's not an immediate plan. Having said that, they've hired Cranial Tap to create virtual bouquets for them - some like the real world, some un-tethered to anything bound by reality. From the way Lasser talks about them though, they may just be to provoke conversation. "The best advantage to Second Life is the ability to interact with people," he says. "Somehow in Second Life it's easier to meet people and have a conversation."
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