15 Things You Should Know About vSide, The New 3D Facebook

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The Grid Safari group got the grand tour of recently launched vSide today by Doppelganger founder Andrew Littlefield. We took a long look around the entire system, and learned a whole truckload of new tricks in what has to be one of the best looking 3D social environments, if not the best, I've been in. vSide is a beautiful space for teenagers to hang out, socialize and listen to music. As Littlefield puts it, if Second Life is Myspace, then vSide is Facebook.

Here are some of the takeaways from our tour, a quickstart for anyone wanting to dive in and check it out:

1. vSide's Vision
The idea for vSide, previously "The Music Lounge", was sparked 10 or more years back when Doppelganger founder Andrew Littlefield was on a "boring programming project" in Frankfurt and spending time hanging out in primitive 3D environments with friends. He sees vSide as a social, entertainment venue and is not so "religious" about the the whole virtual worlds thing as some others in the industry. The simple, immediate goals of the space are to be easy to use, and highly attractive.

2. Professional Content Creation
Unlike Second Life, or Kaneva, to which vSide has more similarity to, its environment doesn't allow for user generated content. There are no user built buildings, streets or general landscaping. They employ a team of virtual architects, some of whom have backgrounds with the Sims and Halo. Littlefield describes the visual quality of vSide as AAA, applied to a virtual social environment.

3. City and Social Planning
A great deal of effort has also been put into not just how the textures look, but how the buildings and walkways and shops and bars are arranged. All exterior development goes through an urban planning process with emphasis on natural grouping points, and distributed, natural foot traffic patterns between commercial and social venues. There are also many small, hidden details, or "secrets" that users can discover and earn "Respekt" points for.

4. User Sessions
In July this year, vSide users were averaging at around 78mins per session, with an average inworld hours tally standing at 11. Bearing in mind we're talking about teeenagers, who on average probably have a smaller attention span than even me, this is pretty impressive.

5. All About Music
There are over 40 different music channels, and matching locations where you can listen in groups to that music. They range from the practically unheard of to large, well known acts. Once you have an apartment, you can tune into your favorite channel without having to be present in its region. vSide also has video streaming capability, and in a coming release this will be available to regular users.

6. Text Based Communications with Powerful Animations
vSide avatars are extremely easy to set up. And though there are over 5 million possible clothing and skin combinations, it really only takes 2 or 3 minutes. Once set, the communications center around text and emotes. You can set your 'mood', and this in turn affects the actions your avatar performs when you type emotes. For example, 'rofl' when my mood is blue, is not nearly as enthusiastically acted out as when I'm 'upbeat'. This creates a pretty powerful way for teenagers to express themselves as there are a lot of different actions. Text chat is as simple as walking up to an avatar and starting to type and there also appears to be an AIM integration, though we didn't cover that on the tour and I've not experimented with it.

7. Creds and Respekt
Once you've checked your ability to spell at the door, your vSide avatar can earn 'Respekt' points by discovering easter eggs hidden in the architecture, making friends or visiting commercial stores inworld. A certain amount of Repekt is needed in order to claim an apartment for example, and as your Respekt increases, so do other abilities as you progress up through a WoW like leveling system. You can also purchase Creds at ATM's located inworld with your regular credit card, and use that currency to buy clothes and other virtual goods.

8. Shopping!
Like the architecture, clothes and jewelry are also created professionally by inhouse designers in vSide, though there are many branding partnerships to be spotted in the various stores. Purchases are made by entering and store and hitting the 'shop' button on the dashboard. This brings up a slick interface for viewing and buying the goods available. Many of the clothes are free, and indeed the default (large) set that comes with your sign up seemed pretty sufficient to me.

9. Tech Specs
vSides runs off of a Java server layer, using a heavily modified Torque engine as the front end. The system seems pretty robust, with it's first maintenance release since the rebrand/relaunch going out later today.. A vSide server can support between 300 and 600 avatars, which for live music, makes for a pretty good show.

10. Safety First
With that many teenagers active inside of vSide, safety and identity are of top priority. To that end, vSide staff are subject to the same inspection process as Californian teachers, and are required to identify themselves as employees when speaking with teens. The company employs live moderators, avatars with administrative powers that are on hand 24/7 to monitor the virtual world via a multi view interface as well as respond to help requests sent by users. Should there be an SoS sent out by a vSider, one of the 3 or 4 moderators who are always on can respond pretty quickly. Apart from all of this, it's actually quite difficult to be offensive in vSide: It's not possible to have a naked avatar, and there's an active profanity filter on the text chat as well as numerous warnings and safety tips embedded in loading screens.

11. Virtual Land
Right now, apartments, which are the only type of building or land an avatar can own, are being given on a first come, first served basis. Provided you have enough Respekt points to purchase one. In the near future, the company will be expanding its residential areas and making more available. At the moment, only staff members can edit the furniture and settings in their apartments. That too will be addressed in a coming release however. One thing Littlefield says that teens like is the ability to restrict access to '"friends only" on their own apartments. Once settled into your vSide apartment, you can tune into whichever music channel suits you.

12. 2D Social Networking
There's also a browser based social networking component to vSide. You can see my profile here. One neat feature of the profile system is the ability to add tags to describe your interests. This doesn't just tell people what you're into on your profile page, it acts as an ice-breaker inworld. When you enter a room and there's others with the same tag values present, the names of the avatars will pulse, letting you and them know that you share a common interest. Favorite bands is probably the most popular.

13. Advertising and Product Placement
vSIdes realistic architecture allows for ad placement in the same kinds of spots you'd expect to see them in the real world. Early on, the company experimented with dummy ads for fake brands and vSiders actually complained, saying that the real ads added to the overall immersiveness and realism of the environment. Contrary to my belief that these ads will be ignored, just as they are in the real world, Littlefield maintains that provided they are highly relevant, they'll actually be even more effective as they add to the overall experience. They also plan to make static ads more interactive in the near future, allowing for clickthroughs for example. Product placement comes in the form of inworld stores selling virtual goods, one example was shoes that could make you jump higher than normal, and I saw a whole bunch of fashion and music outlets (one or two of which I even recognized...).

14. Tapping MySpace
Despite likening vSide to Facebook, rather than MySpace, Doppelganger are still actively targeting Murdoch's gaudy community with an embeddable widget. The cut and paste code displays your vSide status of on or offline, as well as your location. I'd like to see a Facebook widget done similarly.

15. The Awkward White Guy Dance
vSiders can choose from a long list of pre defined dance moves when at clubs. One of those is listed as the Littlefield, after Doppelganger's founder, Andrew Littlefield. Originally this dance was called "the awkward white guy dance".

There's no doubt vSide is impressive, in many ways, though it's still early days yet. From what I saw, I'd say that companies looking to engage teens would do well to keep a close eye on what happens with this world over the next six months. For music and fashion brands, it could well turn out to be a good investment if entry and runnings costs don't break the bank. The lack of creative tools in this environment is definitely a plus. It may not suit many of the creative types that will surely prefer the freedom of Second Life, but for a teen market interested in fashion and music, I think it's likely to prove a winner. vSide is absolutely stunning in appearance, and taking a lead from the Steve Job's school of design arrogance would seem a smart move.

Vside beautiful...but.. Ok I was on the trip to vside this morning, 7am Irish time!!! Thats dedication. So we are all agreed that the holy grail is a universal client across worlds and portability of avatar. Vside doesn't have it yet but its the closest I've seen, Doppelganger have produced the MTV sponsored www.VLES.com (Virtual lower east side) with an identical user interface to Vside. VLES is over 18, its in alpha at the moment and has the same rotoscoped looking avatars, you can't port your avatar between worlds but you can create a good likeness. Back to the Safari - our hosts Andrew and Ling were both charming, I loved the look and feel of Vside, it is a beautifully rendered cityscape (think NeoTokyo). But I have to say its rather small, I've been there for a few hours and I think I've seen a good third of it, maybe more. Compared to the megalopolis of Second Life (I looked at my stats today and I have visited 362 sims in the last month on SL and I stay at home a lot!) or the massively stunning vistas in the Entropia Universe, it is small. I suppose its young and will grow, I hope so, because it is an aesthetically satisfying experience. The whole respeckt thing is an odd one, I found it very frustrating and, others I spoke to there also found it annoying but it didn't stop me from joining them in the ADD ME...ADD ME frenzy. I do like Vside and I will go back.
By the way I predict the winner of the most profitable Virtual World / MMO thingy for 2008 beating SL, WOW and all others combined will be http://tinyurl.com/29sukt Why? Because its easy. OK as a platform it probably doesn't have the same market penetration as PCs or Mac but I'm definitely tempted to buy one, just for Home.

"Respekt"?

That is just so "trendy vicar".

Yes, it was very nice of them to give a guided tour...better once I located a calling card and got on the voice conference, it felt like a silent movie for a while!

I was using Beta1 which crashed about 5 or 6 times, trying to log and and do various things - though Andrew did say an update to fix some of these known issues was about to be released.

VSide has a very focused target market so I think you have to evaluate it in context of who it is intended for, rather than compare to sl et al. The respekt system can obviously be gamed, and I've been approached in vSide by some people doing interesting twists on doing this to build up their friends [+5 points].

I was disappointed to hear you could not change media streams from the locked in selection [all dmca compliency and partner driven I guess], but I guess they can always run iTunes/winamp alongside it if they need to.

I like the look and feel of the environments.
Av's look cell shaded funky but to be honest I think they need to go further with the customazation options but maybe their target market is more interested in aspiration than experimentation [as mentioned by andrew] so for them it may be enough.

I don't think teens specifically want to be in a safe environment in terms of activities [which may be the make or break for vSide], but they certainly want to be in a safe environment in terms of protection from predators etc and vSide made the point quite strongly that they are committed to providing this.

Their advertising integration and marketing campaign capabilities to offer rl clients seem quite sharp. Also their SNS integration and tie in's back into vSide is smart as well, offering conversational cues to break the ice in a new environment to quickly start chatting.

Be interested to see where it goes as it beds down and they roll out more features. Having been in a couple of the vLES info gathering sessions they could implement some interesting things.

MMO prediction update .................... ok I'm replying to myself, to my comment above. Philip Linden has made me question my prediction about Sony HOME. Open sourcing the server http://blip.tv/file/322590/ will be a tremendous boost for the growth of Second Life .

And while I'm on that subject I have a request for anyone tinkering with the open source client or server. You know the web part of the profile tabs, I like that little embedded browser and would like it to be more easily accessible (maybe on the bottom beside the chat button), for click throughs etc. - so I dont have to constantly Alt Tab out to my browser.

Ok no more predictions from me......
"As for the future, your task is not to foresee it, but to enable it."
~Antoine de Saint-Exupery~

What would be really nice would be if artists could bring in their own music.

The environment also cries out for the ability to DJ.